@startuml
sprite $table_cells_column_lock [48x48/16] {
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!define FA6_TABLE_CELLS_COLUMN_LOCK(_alias) ENTITY(rectangle,black,table_cells_column_lock,_alias,FA6 TABLE_CELLS_COLUMN_LOCK)
!define FA6_TABLE_CELLS_COLUMN_LOCK(_alias, _label) ENTITY(rectangle,black,table_cells_column_lock,_label, _alias,FA6 TABLE_CELLS_COLUMN_LOCK)
!define FA6_TABLE_CELLS_COLUMN_LOCK(_alias, _label, _shape) ENTITY(_shape,black,table_cells_column_lock,_label, _alias,FA6 TABLE_CELLS_COLUMN_LOCK)
!define FA6_TABLE_CELLS_COLUMN_LOCK(_alias, _label, _shape, _color) ENTITY(_shape,_color,table_cells_column_lock,_label, _alias,FA6 TABLE_CELLS_COLUMN_LOCK)
skinparam folderBackgroundColor<<FA6 TABLE_CELLS_COLUMN_LOCK>> White
@enduml